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Wednesday, August 29, 2007

Best Practices: Designing & Developing content for the Sony PSP using Adobe Flash software

There's a new Adobe eSeimar coming up that we wanted to tell you all about:

Best Practices: Designing & Developing content for the Sony PSP using Adobe Flash software

Presented by Chris Blair and Jeff Nusz, Zodal (NZ)
Wednesday, September 26, 2007
1:00 P.M. PDT

There are many new opportunities to be found in delivering software services, content, and entertainment to your audience through screen-based devices supporting Adobe® Flash® and Adobe Flash Lite™ software. For game developers, support for content created using Adobe Flash on Sony's PSP® (PlayStation® Portable) game console is a great way to reach a new, diverse, and ever-growing pool of consumers on the go.

Using examples from fun games developed by Zodal, Chris Blair and Jeff Musz will demonstrate the PSP's strengths, limitations, and unique quirks that game designers and developers need to understand before creating content for it. They will look at specific techniques for maximizing the PSP's resources based on experience developing mobile games with Flash Lite 1.1 and Flash Lite 2.1 technology. They will also look at strategies for developing cross-platform games targeted across desktops, mobile phones, and portable devices such as the Sony PSP.

What you'll learn by attending this webinar:
  • The nuances in creating content for the Sony PSP using Flash Lite software
  • How to manage and maximize the resources available on the PSP vis-à-vis Flash Lite
  • How to reach new audiences as a games developer
  • How to create cross-platform games from desktop and mobile devices to portable electronic devices
REGISTER HERE

Also, attend an eSeminar and you'll be entered to win a copy of Adobe Flash Professional CS3 or an iriver™ Clix!

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